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u4gm How to Beat Arc Raiders Week 7 Trials Fast Guide

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u4gm How to Beat Arc Raiders Week 7 Trials Fast Guide님은 아직 아무 것도 게시하지 않았습니다.
시작일 12/09/25 - 11:55
종료일 01/10/26 - 12:00
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    New week, new Trials in Arc Raiders, and this set is actually pretty chill if you plan it right and already keep an eye on ARC Raiders BluePrint drops. Most of the objectives lean into blowing up bots instead of doing endless fetch runs, and you can speed things up a lot by queueing into Night, Hidden Bunker, or Electromagnetic Storm raids whenever they pop. The double XP makes those three–star targets come around fast, so you spend less time grinding and more time experimenting with builds.



    Farming The Small Bots
    For Ticks, Fireballs, and Pops, do not wander around the big open maps hoping they appear. Just jump straight into Stella Montis. Because it is mostly indoors, the bots pile up in cramped spots like Assembly and the Lobby, and you can clear them in quick loops. You really do not need your god–roll gear here; a free loadout is fine as long as you are awake. Ticks are the only real danger because they creep up on you while you are cleaning up the others, so keep your headphones on and do not tunnel vision on a single doorway.



    Supply Drops And Map Choice
    The awkward Trial this week is the one where you have to search three Supply Drop containers. You cannot tick this off in Stella Montis, so most people head to Buried City. The area is smaller, the sightlines are clear, and the yellow flares from incoming drops stand out a mile away. There is a small trick that a lot of players use: you do not need to be the one who calls the drop. If someone else fires a beacon, you can wait for the crate to land, run over, and search it for credit. It is a bit cheeky, but it works and nobody is usually bothered as long as they still get the loot.



    Wasp Hunts And Cheap Triggers
    When the Trials ask you to kill Wasps, head for the Spaceport. Climb onto the roofs of the Arrival or Departure buildings and you will see them circle around on patrol. Sometimes the spawns get slow and you feel like you are wasting time. When that happens, find a Snitch, tag it once, and stop shooting. It will call in reinforcements, which almost always means two Wasps and a Hornet dropping right into your sightlines. Weapons like the Anvil or Ferro shine here, because they punch out the fans without burning through all your ammo in one wave.



    Big Targets And Boss Raids
    The heavier Trials revolve around one Bastion kill in a Night Raid, plus taking down a Queen or Matriarch. For the Bastion, there is a reliable spawn in the tunnel at Blue Gate and another in the Stella Montis Loading Bay, so you do not have to roam the whole zone. If you are sitting on cash, chucking two Wolfpack Grenades will flatten it before the fight even ramps up. If you are broke, grab an Anvil with Heavy ammo, shoot the legs till it staggers, then sprint round the back and empty into the yellow core. For the Queen or Matriarch Trials, squads often turn into random PvP, so going Solo can oddly be easier. Plenty of players are happy to work together briefly, burn the boss with a Hullcracker or Equalizer, and then split. You do not need to scoop the loot every time; as long as you deal enough damage to secure your stars, you are free to leave and move on to the next run or chase a different BluePrint for sale that fits your build.www.u4gm.com provides high-value ARC Raiders Blueprints that help you unlock top-tier gear and dominate high-risk encounters.